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    Learning C++ by Creating Games with UE4 - 图书

    2015计算机·编程设计
    导演:William Sherif
    If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
    Learning C++ by Creating Games with UE4
    图书

    Learning C++ by Creating Games with UE4 - 图书

    2015计算机·编程设计
    导演:William Sherif
    If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
    Learning C++ by Creating Games with UE4
    图书

    Learning C# by Developing Games with Unity 2020 - 图书

    2020计算机·编程设计
    导演:Harrison Ferrone
    Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.By the end of this book, you’ll be able to leverage the C# language to build your own real-world Unity game development projects.
    Learning C# by Developing Games with Unity 2020
    搜索《Learning C# by Developing Games with Unity 2020》
    图书

    Learning C# by Developing Games with Unity 5.x - 图书

    2016计算机·编程设计
    导演:Greg Lukosek
    The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# scripts and code by creating games, then this book is for you.
    Learning C# by Developing Games with Unity 5.x
    搜索《Learning C# by Developing Games with Unity 5.x》
    图书

    Creating ELearning Games with Unity - 图书

    2014科学技术·工业技术
    导演:David Horachek
    This book is an easytofollow guide that incrementally develops the game framework and missions, stepbystep, with each chapter. Extensive source code is provided and explained in detail to support and explain each of the concepts in the book.This book is intended for novice game programmers with a little experience in Unity3D, who want to learn how to program eLearning games. Educators and trainers who want to use Unity in an eLearning setting will also benefit from the book. It would be helpful to have a basic understanding of the concepts such as Unity scripting and the Finite State Machine (FSM), but no prior experience in game development is required.
    Creating ELearning Games with Unity
    搜索《Creating ELearning Games with Unity》
    图书

    Prediction, Learning, and Games - 图书

    导演:Nicolo Cesa-Bianchi
    This important new text and reference for researchers and students in machine learning, game theory, statistics and information theory offers the first comprehensive treatment of the problem of predicting individual sequences. Unlike standard statistical approaches to forecasting, prediction of individual sequences does not impose any probabilistic assumption on the data-genera...(展开全部)
    Prediction, Learning, and Games
    搜索《Prediction, Learning, and Games》
    图书

    Prediction, Learning, and Games - 图书

    导演:Nicolo Cesa-Bianchi
    This important new text and reference for researchers and students in machine learning, game theory, statistics and information theory offers the first comprehensive treatment of the problem of predicting individual sequences. Unlike standard statistical approaches to forecasting, prediction of individual sequences does not impose any probabilistic assumption on the data-genera...(展开全部)
    Prediction, Learning, and Games
    搜索《Prediction, Learning, and Games》
    图书

    C++ GUI Programming with Qt 4 - 图书

    2006
    导演:Jasmin Blanchette
    C++ GUI Programming with Qt 4
    搜索《C++ GUI Programming with Qt 4》
    图书

    Developing 2D Games with Unity: Independent Game Programming with C# - 图书

    2018
    导演:Jared Halpern
    Jared Halpern是一名拥有计算机科学背景和超过12年各种技术工作经验的软件开发人员。最近他专注于Apple和Unity。多年来,Jared已经开发了许多iPhone应用程序,包括游戏、增强现实(AR)、摄影、电子商务、视频和GIF应用程序。他的兴趣包括Swift、Unity、AR、游戏开发,以及使用这些技术开发的创造性应用程序。他对游戏开发充满热情,希望将游戏作为一种交互媒介用于讲故事,以及提供其他媒介无法提供的体验。他目前喜欢做一名自由软件开发人员。
    Developing 2D Games with Unity: Independent Game Programming with C#
    搜索《Developing 2D Games with Unity: Independent Game Programming with C#》
    图书

    Learning C for Arduino - 图书

    2017科学技术·工业技术
    导演:Syed Omar Faruk Towaha
    This book is for hobbyists who have no knowledge about programming and microcontrollers, but are keen to learn C programming using a very affordable hardware device.
    Learning C for Arduino
    搜索《Learning C for Arduino》
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